This free site is dedicated to online boardgames

Here you can play online some original boardgames with other users.
  • This site is completely free: no subscription is required. All features are available to all players.
  • All of our games are browser-based: you just need to sign up for the fun to start: there's no need to download any program.
  • Unlike many other gaming sites, the required commitment is very low. All of our games are turn-based: you can connect whenever you have the time to, and make your move.
  • On the other hand, if you really love our games, you can join an unlimited number of different games.
  • There are 37 active games on this website at the moment.
  • Registered users can create new games or subscribe to pending online games.
  • If you wish, you'll be informed about when a game starts and when it's your turn to play via mail or through a personalised RSS feed.
  • Our games use a simultaneous actions selection system: each player submits his/her orders secretly, and when all players have chosen their moves the turn is solved. This allows for faster gameplay, and some psychology is needed to guess your enemies' choices.

Latest news

2008, November 11. Chatbox. Completely rewritten the chatbox code from scratch. More info in the forum.
2008, April 13. Space Wing: Void Patrol. New! Now you will get a warning when your trajectory makes you collide on asteroids! In addition, still another version of the fighter sheet, with the available movement chits displayed.
2008, April 4. Forum. Now you can switch between a history view and a thread view. In addition, now you can use preformatted text for code, tables, or ascii art.
2008, April 3. Chatbox. The old messages in the chatbox are now no longer deleted. Minor improvements in the stylesheet (form fields).
2008, March 20. AoW supply lines. A simplification in the interface. Now, in automatic placement games, protected territories issue by default the same transfer order as the previous turn.
2008, March 19. New VP fighters. Introducing the Spitfire, Dragon, Spark, Swallow and Swallowhawk, as well as revamped versions of the First and Arrowhead fighters! Fighter description/histories &emdash; now, when you join a VP game, you can see at the bottom of the page a short description and the full of history of each prebuilt fighter model. Firefox users: now you should see rounded corners (almost) everywhere.
2008, March 17. VP characters. Cleaned up a few bugs in the VP characters history page.
2008, March 14. VP map & radar. VP maps and radars have been reduced a bit, to fit exactly what is needed in each game.
2008, March 7. DataBase optimisation. Database usage has been reduced from an average of 24KiB per game to an average of 15KiB per game. The new game. A small update on the development of the new game. The code is being re-written with a rather heavy use of AJAJ techniques, which are required for the game's characteristics, in which a constant interaction with the server is necessary. This has allowed to bypass a programming bottleneck. The road to the publication of the simplified version is now downhill.
2008, January 4. Void Patrol fighter charts and fighter creation engine can now be browsed also when not joining a game! Just follow the link to "fighter charts" (when logged in). More info here.

The Art of War

The Art of War is a risk-like game with simultaneous moves. The game has very simple rules, but at the same time it has rich tactical and strategical dynamics. You can choose between several different game options, allowing or disallowing private messages, choosing between different maps, whether new reinforcements are deployed automatically or freely by each user, and so on.

1630 the Art of War games have already been played on our website!

The game rules are here.

Space Wing: Void Patrol

an asteroid Void Patrol is a game of dogfights between space fighters, played on a hex map with simultaneous moves. The battles take place in asteroid fields (you have several different fields to choose from). The game features original movement rules, and a simple and user-friendly interface. We have three game levels: simple, standard and advanced. The simple rules allow you to get started at once: they're simple but challenging at the same time. Standard rules allow each player to build a custom fighter, choosing determining the fighter's thrust, shields power, weapons, and so on. In addition, berserk missiles are introduced: they try to seek and destroy any fighter within range. Advanced rules are where most of the playtesting takes place: from time to time we introduce and playtest new pieces of equipment, new features and game rules.

1835 Void Patrol games have already been played on our website!

You can find the game rules and a flash tutorial here.

Got questions?

If you have any questions, be bold and contact us at webmaster@takeaplay.net.

What's new

2007, December 30. New Void Patrol interface featuring an orders-input window, and chits-based moves. More info here. New icons for missiles, rockets and grenades.
2007, December 29. Void Patrol Rule levels are being re-arranged to make room for new features. Terrans and Aliens can now use (many) one-use weapons. More info here.
2007, April 2. Surrender & automove In an AoW game now you have the option of surrendering and voluntarily entering automove. This should speed up the games in the later stages, and you won't need to enter useless orders in the games where you are losing. More info here.
2007, March 31. Who am I at war with? Can't remember who you were at war in an AoW game? Now you can see how many armies you were attacked with, by each player, during all the previous turns.
2007, March 28. Database use. We just bought our second 50 MiB of database space. We have used up 40 MiB so far, averaging 20 KiB per game, including the forum, members data, and so on in the computation. Not too bad, taking into account that we save each game's history almost completely.
2007, March 23. Lots of new info on the active members page.
2007, March 14. Removed the infamous seasickness-effect in the VP fighter creation page, added info on units built in the AoW battle log.

The full site history is here.

This page has been visited 143040 times, and there have been 73320 logins since spring 2005!