The forum is a place to speak about our games, make suggestions, report bugs, and so on. To post a message, you need to be logged in.

AshayRey

is a VP addict

(ice user)
"Please don't move if i shoot at you"
Lives in my cockpit
Last login: 2044d 21h
Last forum reset: 2167d 18h
Membership: 3415d 13h

Experimental game no.5

Message 2302, 2443d 23h ago.
Lost on patrol

Scenario
The High command orders a reconnaissance mission to rebel space. Word is out that the rebels will test a new propulsion system. Three reconnaissance vessels leave their base to start the misson to retrieve intel about this engine. Despite the warning of the SpaceWeather station that there are huge positron storms coming up the ships enter the jumpgate area. The ships entering the jumpgate and.... are never heard from anymore.

Goal
The Imperial ships have to salvage one of such engines and bring it back. Concrete this means that they have to shoot down 1 ship before fleeing from the scene. If one Imperial ships manage to flee then the mission is considered succesfull.

Setup
Only level 1 ships will be are used
Since this is a reconnaissance mission deep inside rebel territory the Impire will use a few captured ships to lessen the change of detection.

AshayRey

is a VP addict

(ice user)
"Please don't move if i shoot at you"
Lives in my cockpit
Last login: 2044d 21h
Last forum reset: 2167d 18h
Membership: 3415d 13h

Experimental game no.5

Message 2306, 2441d ago. In reply to message 2302.
Additional information
This game will be a 3 Rebels against 2 Imperial ships conquest.
I've setup a 3:3 game for it. The remaining Imperial ship will be moved from the map asap and will not take part in any fight nor does it count for the victory condition

AshayRey

is a VP addict

(ice user)
"Please don't move if i shoot at you"
Lives in my cockpit
Last login: 2044d 21h
Last forum reset: 2167d 18h
Membership: 3415d 13h

Experimental game no.5

Message 2307, 2441d ago. In reply to message 2306.
More details
I will control one fleet of 4 ships. There are 4 ships in the Rebels fleet. You can take each one ship or make an additional account and take two or more ships.

AshayRey

is a VP addict

(ice user)
"Please don't move if i shoot at you"
Lives in my cockpit
Last login: 2044d 21h
Last forum reset: 2167d 18h
Membership: 3415d 13h

Experimental game no.5

Message 2308, 2441d ago. In reply to message 2307.
SORRY WRONG THREAT
IGNORE THIS FOR GAME 5!!

More details
I will control one fleet of 4 ships. There are 4 ships in the Rebels fleet. You can take each one ship or make an additional account and take two or more ships.


pier.

is pier

(schizo user)
"never give up"
Lives italy, near bologna
Last login: 2400d 8h
Last forum reset: never
Membership: 3574d 10h

Experimental game no.5

Message 2312, 2436d 9h ago. In reply to message 2308.
i want to join but im not sure about the credit budget for rebel fighters...
it's 1000 ?

AshayRey

is a VP addict

(ice user)
"Please don't move if i shoot at you"
Lives in my cockpit
Last login: 2044d 21h
Last forum reset: 2167d 18h
Membership: 3415d 13h

Experimental game no.5

Message 2313, 2436d 1h ago. In reply to message 2312.
pier. wrote:
i want to join but im not sure about the credit budget for rebel fighters...
it's 1000 ?


No budget this time.
You have to select a ship from the list for this one

AshayRey

is a VP addict

(ice user)
"Please don't move if i shoot at you"
Lives in my cockpit
Last login: 2044d 21h
Last forum reset: 2167d 18h
Membership: 3415d 13h

Experimental game no.5

Message 2314, 2429d ago. In reply to message 2313.
End conclusion
This one went fine but there may be some rule changes here.
To make the game more appealling it should last till either side wins.

Copyright

It is understood that in submitting material (like suggestions, comments and proposals on our games) on this forum you are giving up any copyright claims, allowing us at takeaplay.net to freely display, copy, distribute, alter, transform, and build on this material, for the purpose of improving our site and games. We cannot guarantee that all proposals and requests will be developed, of course. In addition, we cannot guarantee that your contribution will be credited esplicitly, though we usually try to do that. However, we intend to keep the forum publicly available, so other players will always be able to know how and when you contributed to this site's growth. It is understood that we will make use of your suggestions to improve the site to the best of our abilities and time available. Your contributions will be rewarded with big smiles, , warm hugs, and no money.